Technical artist (UE 4-5, Unity) / 3D generalist with 3+ years of experience in game development
Strong problem solver and puzzles lover.
I'm here to help you with your assets (meshes, textures) optimization and implementation, shaders, blocking, prototyping (C#, blueprints). Confident user of UE, Unity, Blender/Maya, Sub Painter/Designer, Photoshop, Github
Looking for a team to join!